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excaliburace

PostPosted: Tue Jun 08, 2010 9:19 am
Username: Excaliburace
Digimon: Apollomon
Type: Vaccine
Hp: 140
Mp: 70
TP: 23,000

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Deck: Summer Strength
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excaliburace rolled 10 10-sided dice: 4, 3, 2, 3, 7, 4, 5, 8, 6, 9 Total: 51 (10-100)
PostPosted: Tue Jun 08, 2010 9:20 am
Here...we....go!  

excaliburace

ListenFeelEnjoy rolled 10 10-sided dice: 1, 8, 8, 10, 1, 9, 1, 9, 4, 8 Total: 59 (10-100)

ListenFeelEnjoy

Interesting Citizen

6,950 Points
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PostPosted: Tue Jun 08, 2010 9:28 am
Alrighty then

Username: ListenFeelEnjoy
Digimon: Cannondramon
HP: 140
MP: 70
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Cards:
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ListenFeelEnjoy rolled 7 4-sided dice: 4, 4, 1, 2, 1, 4, 4 Total: 20 (7-28)
PostPosted: Tue Jun 08, 2010 9:32 am
Yay i go first! This is gonna be fun biggrin

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Defend!

Apollomon
Hp: 140
Mp: 70
Effect: Can only use red cards for 3 turns

Cannondramon
HP: 140
MP: 70 - 20 = 50 + 20 = 70  

ListenFeelEnjoy

Interesting Citizen

6,950 Points
  • Conversationalist 100
  • Guildmember 100
  • Signature Look 250
excaliburace rolled 7 4-sided dice: 4, 4, 3, 4, 2, 1, 3 Total: 21 (7-28)

excaliburace

PostPosted: Tue Jun 08, 2010 9:40 am
Oh, this will be fun alright...

Digi-modify!
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Defend!


Apollomon
Hp: 140/140
Mp: 70 - 40 = 30 + 21 = 51/70
Effect: Can only use red cards for 2 turns

Cannondramon
HP: 140/140
MP: 70/70
Effect: Card damage (15)  
ListenFeelEnjoy rolled 7 4-sided dice: 4, 1, 1, 1, 3, 3, 2 Total: 15 (7-28)
PostPosted: Tue Jun 08, 2010 9:50 am
interesting biggrin

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I use your

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Defend!

Apollomon
Hp: 140/140 /2 = 70
Mp: 51/70
Effect: Can only use red cards for 2 turns

Cannondramon
HP: 140/140 - 30 = 110
MP: 70/70 - 65 = 5 + 15 = 20
Effect: Card damage (15)  

ListenFeelEnjoy

Interesting Citizen

6,950 Points
  • Conversationalist 100
  • Guildmember 100
  • Signature Look 250
excaliburace rolled 7 4-sided dice: 3, 2, 1, 2, 2, 4, 3 Total: 17 (7-28)

excaliburace

PostPosted: Tue Jun 08, 2010 10:11 am
Digi-modify!
User Image
User Image

Defend!


Apollomon
Hp: 70/140
Mp: 51 + 17 = 68/70
Effect: Can only use red cards for 1 turns

Cannondramon
HP: 110/140
MP: 20/70
Effect: Card damage (15)

Field effect: Cannot attack (2 turns)  
ListenFeelEnjoy rolled 7 4-sided dice: 1, 3, 1, 3, 2, 1, 4 Total: 15 (7-28)
PostPosted: Tue Jun 08, 2010 10:24 am
Defend!

Apollomon
Hp: 70/140
Mp: 51 + 17 = 68/70
Effect: Can only use red cards for 1 turns

Cannondramon
HP: 110/140
MP: 20/70 + 15 = 35
Effect: Card damage (15)

Field effect: Cannot attack (2 turns)  

ListenFeelEnjoy

Interesting Citizen

6,950 Points
  • Conversationalist 100
  • Guildmember 100
  • Signature Look 250
excaliburace rolled 7 4-sided dice: 2, 1, 4, 1, 1, 1, 4 Total: 14 (7-28)

excaliburace

PostPosted: Tue Jun 08, 2010 10:31 am
Digi-modify!
User Image
User Image

Defend!


Apollomon
Hp: 70/140
Mp: 68 + 14 = 70/70 + 20 = 90/90
Effect:

Cannondramon
HP: 110/140
MP: 20/70
Effect: Card damage (15)

Field effect: Cannot attack (1 turns)  
ListenFeelEnjoy rolled 7 4-sided dice: 2, 4, 3, 3, 3, 2, 1 Total: 18 (7-28)
PostPosted: Tue Jun 08, 2010 10:36 am
Umm...why do you keep on bringing you HP up...?

And plus with that card, you only bring up your max MP, not your current...

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Defend!

Apollomon
Hp: 70/140
Mp: 82/90
Effect:

Cannondramon
HP: 110/140 - 15 = 95
MP: 35/70 - 28 = 7 + 18 = 25
Effect: Card damage (15)

Field effect: Cannot attack (1 turns)  

ListenFeelEnjoy

Interesting Citizen

6,950 Points
  • Conversationalist 100
  • Guildmember 100
  • Signature Look 250
excaliburace rolled 7 4-sided dice: 4, 2, 4, 3, 3, 2, 1 Total: 19 (7-28)

excaliburace

PostPosted: Tue Jun 08, 2010 10:45 am
((Sorry, wasn't meaning to do that. sweatdrop As for the mp though, this was taken from the battle FAQ, "5. One of my card says, add 5 to your max HP, will I also add it to my current HP?
~The answer is yes.
ex. 34(current HP)/60(max HP)
Since you will be adding the points to your max HP, you might as well add it too to your current HP
" The same applies for MP.))

Digi-modify!

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Matt, activate! I'll use it to disable your Cody!
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Defend!


Apollomon
Hp: 70/140
Mp: 90 - 20 + 19 = 89/90
Effect:

Cannondramon
HP: 95/140
MP: 25/70
Effect: Card damage (15)  
ListenFeelEnjoy rolled 7 4-sided dice: 2, 3, 1, 1, 1, 2, 3 Total: 13 (7-28)
PostPosted: Tue Jun 08, 2010 11:17 am
but there are cards that say current and max...so I don't really think that makes any sense...but whatever...

Defend!

Apollomon
Hp: 70/140
Mp: 90 - 20 + 19 = 89/90
Effect:

Cannondramon
HP: 95/140
MP: 25/70 + 13 = 38
Effect: Card damage (15)  

ListenFeelEnjoy

Interesting Citizen

6,950 Points
  • Conversationalist 100
  • Guildmember 100
  • Signature Look 250
excaliburace rolled 7 4-sided dice: 3, 3, 3, 4, 2, 4, 1 Total: 20 (7-28)

excaliburace

PostPosted: Tue Jun 08, 2010 11:34 am
((I've asked GW before about it, and he said I was right. You can talk to him about it if you'd like.))

Digi-modify!
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Defend!


Apollomon
Hp: 70/140
Mp: 89 - 80 + 90 = 90/90
Effect: Attack + 20

Cannondramon
HP: 95/140
MP: 38/70
Effect: Card damage (15)  
ListenFeelEnjoy rolled 7 4-sided dice: 2, 4, 4, 3, 2, 4, 3 Total: 22 (7-28)
PostPosted: Tue Jun 08, 2010 2:19 pm
I just might...

Defend!

Apollomon
Hp: 70/140
Mp: 90/90
Effect: Attack + 20

Cannondramon
HP: 95/140
MP: 38/70 + 22 = 60
Effect: Card damage (15)  

ListenFeelEnjoy

Interesting Citizen

6,950 Points
  • Conversationalist 100
  • Guildmember 100
  • Signature Look 250
excaliburace rolled 7 4-sided dice: 3, 4, 1, 4, 1, 1, 3 Total: 17 (7-28)

excaliburace

PostPosted: Tue Jun 08, 2010 2:49 pm
((I have a feeling you're going to question the validity of this next move (I know I would), but logically, it makes sense. I can explain it if you want me to.))

Digi-modify!
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Dark Network, activate! I'll use your Cody to re-activate my Matt! Then, I'll use Matt to disable your Digitama!
User ImageUser ImageUser Image

Defend!


Apollomon
Hp: 70/140
Mp: 90 - 60 + 17 = 47/90
Effect: Attack + 20

Cannondramon
HP: 95/140
MP: 60/70
Effect: Card damage (15)

((Sheesh, I felt like I was playing yu-gi-oh for a second there.))  
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Tamer Coliseum (Digimon PvP Card Battle Forum)

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