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GrandMaster Draco_Lord

Interesting Prophet

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PostPosted: Thu Dec 01, 2011 3:17 pm
TRAINING BATTLE! Rookie. 5 cards. No black list.

HAVE AT YOU!  
GrandMaster Draco_Lord rolled 10 10-sided dice: 4, 9, 4, 6, 8, 4, 6, 5, 1, 5 Total: 52 (10-100)
PostPosted: Thu Dec 01, 2011 3:20 pm
User Image
Kira the Veemon
Vaccine
HP: 60
MP: 30

Cards
User ImageUser ImageUser ImageUser ImageUser Image  

GrandMaster Draco_Lord

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Shadow of Miracles rolled 10 10-sided dice: 2, 2, 5, 7, 1, 1, 8, 1, 3, 5 Total: 35 (10-100)

Shadow of Miracles

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PostPosted: Thu Dec 01, 2011 3:29 pm
Username: Shadow of Miracles
Digimon: Veemon
User Image
Attribute: Vaccine
HP: 60
MP: 30

Deck: Test #1
User ImageUser ImageUser ImageUser ImageUser Image
 
GrandMaster Draco_Lord rolled 3 4-sided dice: 2, 2, 3 Total: 7 (3-12)
PostPosted: Thu Dec 01, 2011 3:38 pm
User Image

Well lets begin with the most painful card I have.

I choose... Wall of Fire, Dark Devilishness, and Spirits of Nature

Attack

Veemon
HP: 60
MP: 30

Veemon
HP: 60-7=53
MP: 30  

GrandMaster Draco_Lord

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Shadow of Miracles rolled 3 4-sided dice: 1, 4, 4 Total: 9 (3-12)

Shadow of Miracles

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PostPosted: Thu Dec 01, 2011 3:42 pm
It hurts, but you gotta move forward.
Digimodify!
User Image

Attack!

Veemon
HP: 53/60
MP: 30/30 - 20 + 5 = 15/30

Veemon
HP: 60 - 9 = 51/60
MP: 30  
GrandMaster Draco_Lord rolled 6 4-sided dice: 3, 4, 3, 1, 3, 4 Total: 18 (6-24)
PostPosted: Thu Dec 01, 2011 3:46 pm
User Image

Yes I suppose you do... except when you have... CHAINS OF HELL!

Special Attack

Kira
HP: 51-10=41/60
MP: 30-30=0

Veemon
HP: 53-18=35/60
MP: 15/30  

GrandMaster Draco_Lord

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Shadow of Miracles rolled 3 4-sided dice: 3, 1, 4 Total: 8 (3-12)

Shadow of Miracles

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PostPosted: Thu Dec 01, 2011 3:52 pm
The answer is simply, you just don't attack.

Guard

Veemon
HP: 35/60
MP: 15 + 5 + 8 = 28
Effect: +5 MP every turn. Cannot use Dark Devilishness, Spirits of Nature, or Wall of Fire.

Kira
HP: 41/60
MP: 0
Effect:  
GrandMaster Draco_Lord rolled 3 4-sided dice: 2, 1, 1 Total: 4 (3-12)
PostPosted: Thu Dec 01, 2011 3:58 pm
User Image

Right. Not moving forward. So burn!

Attack

Kira
HP: 41-10+10=41/60
MP: 0+10=10
Effect:

Veemon
HP: 35-4=31/60
MP: 15 + 5 + 8 = 28
Effect: +5 MP every turn. Cannot use Dark Devilishness, Spirits of Nature, or Wall of Fire.  

GrandMaster Draco_Lord

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Shadow of Miracles

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PostPosted: Thu Dec 01, 2011 4:03 pm
Right, just waiting till the opportunity presents itself

Guard

Veemon
HP: 31/60
MP: 28 + 5 ? = 30/30 (cannot go higher)
Effect: +5 MP every turn. Cannot use Dark Devilishness, Spirits of Nature, or Wall of Fire.

Kira
HP: 41/60
MP: 10
Effect:  
GrandMaster Draco_Lord rolled 3 4-sided dice: 2, 4, 1 Total: 7 (3-12)
PostPosted: Thu Dec 01, 2011 4:04 pm
Meh, that is the boring way of battling.

Attack!


Veemon
HP: 31-7=24/60
MP: 30/30 (cannot go higher)
Effect: +5 MP every turn. Cannot use Dark Devilishness, Spirits of Nature, or Wall of Fire.

Kira
HP: 41=31/60
MP: 10
Effect:  

GrandMaster Draco_Lord

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Shadow of Miracles rolled 6 4-sided dice: 4, 1, 3, 2, 3, 3 Total: 16 (6-24)

Shadow of Miracles

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PostPosted: Thu Dec 01, 2011 4:15 pm
Heh, you're the one that's forced that play on me. Can't go complaining about that so we play the waiting game.

Recovery floppy

Veemon
HP: 24/60 + 16 = 40/60
MP: 30/30 - 30 + 5 = 5/30
Effect: +5 MP every turn. Cannot use Dark Devilishness, Spirits of Nature, or Wall of Fire.

Kira
HP: 31/60
MP: 10/30
Effect:  
PostPosted: Thu Dec 01, 2011 4:18 pm
Damn forgot to roll.  

GrandMaster Draco_Lord

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Shadow of Miracles

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PostPosted: Thu Dec 01, 2011 4:20 pm
Happens sometimes.  
GrandMaster Draco_Lord rolled 3 4-sided dice: 3, 2, 3 Total: 8 (3-12)
PostPosted: Thu Dec 01, 2011 4:21 pm
Do some damn attacking!

Attack!

Veemon
HP: 40-8=32/60
MP: 5/30
Effect: +5 MP every turn. Cannot use Dark Devilishness, Spirits of Nature, or Wall of Fire.

Kira
HP: 31=21/60
MP: 10/30
Effect:  

GrandMaster Draco_Lord

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