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#1 Digimon Guild where you can actually be a Tamer with your very own Digimon. 

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ListenFeelEnjoy rolled 20 100-sided dice: 62, 13, 96, 98, 3, 60, 91, 42, 20, 13, 26, 5, 69, 13, 12, 82, 87, 36, 30, 93 Total: 951 (20-2000)

ListenFeelEnjoy

Interesting Citizen

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PostPosted: Sat Oct 03, 2009 12:50 pm
7. Roll 20 100 sided dice, and be the first to get a number between 100 to 500 to support Ex Veemon, from page 80 onwards.

8. Roll 20 100 sided dice, and be the first to get a number between 1500 to 2000 support Veedramon, from page 80 onwards.  
ListenFeelEnjoy rolled 20 100-sided dice: 8, 18, 88, 31, 91, 34, 9, 50, 64, 74, 21, 56, 23, 65, 68, 86, 88, 57, 39, 38 Total: 1008 (20-2000)
PostPosted: Sat Oct 03, 2009 12:55 pm
7. Roll 20 100 sided dice, and be the first to get a number between 100 to 500 to support Ex Veemon, from page 80 onwards.

8. Roll 20 100 sided dice, and be the first to get a number between 1500 to 2000 support Veedramon, from page 80 onwards.  

ListenFeelEnjoy

Interesting Citizen

6,950 Points
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City in Slumber rolled 20 100-sided dice: 37, 15, 45, 81, 22, 92, 60, 39, 26, 53, 69, 84, 7, 56, 57, 76, 41, 7, 87, 100 Total: 1054 (20-2000)

City in Slumber

PostPosted: Sat Oct 03, 2009 12:56 pm
7. Roll 20 100 sided dice, and be the first to get a number between 100 to 500 to support Ex Veemon, from page 80 onwards.

8. Roll 20 100 sided dice, and be the first to get a number between 1500 to 2000 support Veedramon, from page 80 onwards.  
City in Slumber rolled 20 100-sided dice: 62, 70, 5, 90, 1, 47, 54, 10, 54, 79, 64, 89, 18, 96, 69, 41, 62, 77, 1, 78 Total: 1067 (20-2000)
PostPosted: Sat Oct 03, 2009 12:56 pm
7. Roll 20 100 sided dice, and be the first to get a number between 100 to 500 to support Ex Veemon, from page 80 onwards.

8. Roll 20 100 sided dice, and be the first to get a number between 1500 to 2000 support Veedramon, from page 80 onwards.  

City in Slumber

City in Slumber rolled 20 100-sided dice: 40, 91, 24, 73, 6, 1, 23, 63, 86, 36, 77, 78, 20, 21, 72, 82, 82, 73, 63, 32 Total: 1043 (20-2000)

City in Slumber

PostPosted: Sat Oct 03, 2009 12:57 pm
7. Roll 20 100 sided dice, and be the first to get a number between 100 to 500 to support Ex Veemon, from page 80 onwards.

8. Roll 20 100 sided dice, and be the first to get a number between 1500 to 2000 support Veedramon, from page 80 onwards.  
City in Slumber rolled 20 100-sided dice: 62, 18, 24, 42, 45, 34, 74, 12, 10, 31, 7, 26, 38, 58, 78, 75, 63, 60, 57, 80 Total: 894 (20-2000)
PostPosted: Sat Oct 03, 2009 12:58 pm
7. Roll 20 100 sided dice, and be the first to get a number between 100 to 500 to support Ex Veemon, from page 80 onwards.

8. Roll 20 100 sided dice, and be the first to get a number between 1500 to 2000 support Veedramon, from page 80 onwards.  

City in Slumber

City in Slumber rolled 20 100-sided dice: 78, 77, 14, 36, 6, 80, 11, 21, 34, 58, 71, 34, 84, 82, 57, 27, 55, 27, 52, 99 Total: 1003 (20-2000)

City in Slumber

PostPosted: Sat Oct 03, 2009 12:59 pm
7. Roll 20 100 sided dice, and be the first to get a number between 100 to 500 to support Ex Veemon, from page 80 onwards.

8. Roll 20 100 sided dice, and be the first to get a number between 1500 to 2000 support Veedramon, from page 80 onwards.  
City in Slumber rolled 20 100-sided dice: 41, 73, 88, 6, 25, 78, 88, 74, 77, 90, 58, 8, 41, 40, 69, 99, 77, 22, 98, 62 Total: 1214 (20-2000)
PostPosted: Sat Oct 03, 2009 12:59 pm
7. Roll 20 100 sided dice, and be the first to get a number between 100 to 500 to support Ex Veemon, from page 80 onwards.

8. Roll 20 100 sided dice, and be the first to get a number between 1500 to 2000 support Veedramon, from page 80 onwards.  

City in Slumber

ListenFeelEnjoy rolled 20 100-sided dice: 100, 74, 39, 14, 15, 8, 73, 14, 2, 91, 77, 53, 51, 55, 20, 48, 76, 69, 25, 11 Total: 915 (20-2000)

ListenFeelEnjoy

Interesting Citizen

6,950 Points
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PostPosted: Sat Oct 03, 2009 1:00 pm
7. Roll 20 100 sided dice, and be the first to get a number between 100 to 500 to support Ex Veemon, from page 80 onwards.

8. Roll 20 100 sided dice, and be the first to get a number between 1500 to 2000 support Veedramon, from page 80 onwards.  
City in Slumber rolled 20 100-sided dice: 17, 26, 23, 67, 62, 12, 5, 70, 21, 70, 35, 96, 61, 66, 21, 16, 59, 11, 98, 13 Total: 849 (20-2000)
PostPosted: Sat Oct 03, 2009 1:00 pm
7. Roll 20 100 sided dice, and be the first to get a number between 100 to 500 to support Ex Veemon, from page 80 onwards.

8. Roll 20 100 sided dice, and be the first to get a number between 1500 to 2000 support Veedramon, from page 80 onwards.  

City in Slumber


Henwyfatale

PostPosted: Sat Oct 03, 2009 1:25 pm
Would you like some company...?  
CloudStrife1195 rolled 20 100-sided dice: 4, 79, 51, 3, 55, 62, 69, 56, 51, 43, 29, 10, 1, 85, 12, 35, 35, 75, 72, 95 Total: 922 (20-2000)
PostPosted: Sat Oct 03, 2009 5:27 pm
7. Roll 20 100 sided dice, and be the first to get a number between 100 to 500 to support Ex Veemon, from page 80 onwards.

8. Roll 20 100 sided dice, and be the first to get a number between 1500 to 2000 support Veedramon, from page 80 onwards.  

CloudStrife1195

dragwarrior rolled 20 100-sided dice: 55, 36, 71, 74, 34, 9, 83, 11, 78, 54, 65, 40, 84, 57, 14, 58, 35, 51, 61, 88 Total: 1058 (20-2000)

dragwarrior

PostPosted: Sat Oct 03, 2009 9:29 pm
7. Roll 20 100 sided dice, and be the first to get a number between 100 to 500 to support Ex Veemon, from page 80 onwards.

8. Roll 20 100 sided dice, and be the first to get a number between 1500 to 2000 support Veedramon, from page 80 onwards.  
DireGatomon rolled 20 100-sided dice: 73, 41, 84, 37, 31, 79, 91, 81, 26, 30, 42, 84, 71, 25, 23, 23, 27, 96, 4, 7 Total: 975 (20-2000)
PostPosted: Sun Oct 04, 2009 10:03 am
7. Roll 20 100 sided dice, and be the first to get a number between 100 to 500 to support Ex Veemon, from page 80 onwards.

8. Roll 20 100 sided dice, and be the first to get a number between 1500 to 2000 support Veedramon, from page 80 onwards

OMG! this is still going?!  

DireGatomon


GrandMaster Draco_Lord

Interesting Prophet

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PostPosted: Sun Oct 04, 2009 10:33 am
Yep. Because it is still almost impossible to get away from 900-1100. Because of the nature of dice it logically averages each time, so around there is almost always what you will land on.  
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Walter Island (Official Contest Forum)

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