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Kay9214 generated a random number between
1 and 20 ...
11!
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Posted: Tue Nov 17, 2015 2:46 pm
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Kay9214 generated a random number between
1 and 20 ...
9!
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Posted: Tue Nov 17, 2015 2:47 pm
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floralsnow generated a random number between
1 and 20 ...
16!
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Posted: Tue Nov 17, 2015 6:45 pm
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floralsnow generated a random number between
1 and 20 ...
2!
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Posted: Tue Nov 17, 2015 6:46 pm
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floralsnow generated a random number between
1 and 20 ...
13!
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Posted: Tue Nov 17, 2015 6:48 pm
gaia_star gaia_star gaia_star
54 tons
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omnom-chan generated a random number between
1 and 20 ...
16!
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Posted: Tue Nov 17, 2015 6:53 pm
ninja Baby come back!
If you generated a...16: Find abandoned cargo from unfortunate fellow smuggler who was captured by a bounty hunter: (Hey, finders, keepers, right?) Gain 4 tons
Previous: 6.5 Current: 10.5
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omnom-chan generated a random number between
1 and 20 ...
4!
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Posted: Tue Nov 17, 2015 6:55 pm
ninja you can blame it all on me
If you generated a...4: Local Planetary Governor Bribe: (What a sellout Imperial scum!) Lose 2 tons.
Previous: 10.5 Current: 8.5
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omnom-chan generated a random number between
1 and 20 ...
6!
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Posted: Tue Nov 17, 2015 6:58 pm
ninja I was wrong, and I just can't live without you
If you generated a...6: Hyperdrive malfunction: (I thought you fixed this?!) Gain 0 tons
Previous: 8.5 Current: 8.5
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Axton Evajea Vice Captain
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Posted: Tue Nov 17, 2015 9:33 pm
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Kay9214 generated a random number between
1 and 20 ...
20!
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Posted: Wed Nov 18, 2015 2:38 pm
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Kay9214 generated a random number between
1 and 20 ...
15!
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Posted: Wed Nov 18, 2015 2:40 pm
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Kay9214 generated a random number between
1 and 20 ...
16!
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Posted: Wed Nov 18, 2015 2:41 pm
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omnom-chan generated a random number between
1 and 20 ...
16!
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Posted: Wed Nov 18, 2015 3:49 pm
ninja Now that I put it all together
If you generated a...16: Find abandoned cargo from unfortunate fellow smuggler who was captured by a bounty hunter: (Hey, finders, keepers, right?) Gain 4 tons
Previous: 8.5 Current: 12.5
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omnom-chan generated a random number between
1 and 20 ...
11!
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Posted: Wed Nov 18, 2015 3:51 pm
ninja Give me the chance
If you generated a...11: Perishable Cargo begins to mold (We'll just scrape the edges off, it'll be fine): Lose .5 tons
Previous: 12.5 Current: 12
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omnom-chan generated a random number between
1 and 20 ...
10!
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Posted: Wed Nov 18, 2015 3:52 pm
ninja to make you see
If you generated a...10: Escape Imperial blockade: (Run run run, and don't look back!) Gain 1 tons.
Previous: 12 Current: 13
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