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wild wulfie of the forest
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Posted: Sat Oct 09, 2010 5:59 pm
Rules: No Lucky Star No more than 2 black cards Only 10 cards
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wild wulfie of the forest rolled 10 10-sided dice:
9, 6, 1, 8, 9, 4, 1, 2, 8, 6
Total: 54 (10-100)
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Posted: Sat Oct 09, 2010 6:00 pm
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wild wulfie of the forest
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GrandMaster Draco_Lord rolled 10 10-sided dice:
1, 1, 3, 6, 4, 2, 3, 4, 6, 7
Total: 37 (10-100)
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Posted: Sat Oct 09, 2010 6:02 pm
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wild wulfie of the forest rolled 6 4-sided dice:
3, 3, 2, 4, 2, 4
Total: 18 (6-24)
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Posted: Sat Oct 09, 2010 6:12 pm
We start out here! and let's start by using this! We choose your Epic Fail And now, ATTACK! Full Moon Kick!BlkMetalGarurumon: HP: 140-18=122 MP: 70 Effects: Epic Fail's MP cost doubled WereGarurumon: HP: 120 MP: 60-15=45 Effects:
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wild wulfie of the forest
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GrandMaster Draco_Lord rolled 7 4-sided dice:
3, 2, 1, 4, 4, 3, 2
Total: 19 (7-28)
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Posted: Sat Oct 09, 2010 6:16 pm
Owch. That is mean. But now you are cursed! Nora! Defend! BlackkMetalGarurumon: HP: 122 MP: 70-40=30+19=49 Effects: Epic Fail's MP cost doubled WereGarurumon: HP: 120 MP: 45 Effects:
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wild wulfie of the forest rolled 10 10-sided dice:
2, 7, 6, 7, 9, 3, 7, 10, 1, 8
Total: 60 (10-100)
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Posted: Sat Oct 09, 2010 6:22 pm
Okay, so we're cursed. Doesn't stop us in the slightest~ And now we scheme against you! Attack! Kaiser Nail! BlackMetalGarurumon: HP: 122-10=112 MP: 49 Effects: Epic Fail's MP cost doubled, Any HP healing effects excluding Recovery Floppy reduce your HP instead WereGarurumon: HP: 120 MP: 45-42=3 Effects: Must attack if able
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wild wulfie of the forest
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wild wulfie of the forest rolled 6 4-sided dice:
1, 2, 1, 1, 3, 2
Total: 10 (6-24)
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wild wulfie of the forest
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Posted: Sat Oct 09, 2010 6:23 pm
Whoops! Wrong dice sweatdrop
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GrandMaster Draco_Lord rolled 7 4-sided dice:
1, 3, 3, 1, 2, 1, 4
Total: 15 (7-28)
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Posted: Sat Oct 09, 2010 6:28 pm
Your schemes are nothing! I have the relaxing power of Fishing! 18. Now feel my wrath! Defend yet again! BlackMetalGarurumon: HP: 112 MP: 49-17=32+15=47 Effects: Epic Fail's MP cost doubled, Any HP healing effects excluding Recovery Floppy reduce your HP instead WereGarurumon: HP: 120 MP: 3 Effects: Must attack if able, if rolls a 18 loses 40 HP
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wild wulfie of the forest rolled 6 4-sided dice:
4, 3, 4, 1, 4, 2
Total: 18 (6-24)
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wild wulfie of the forest
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Posted: Sat Oct 09, 2010 6:31 pm
Quick, WereGarurumon! Hit and run tactics! Baldy Blow!BlackMetalGarurumon: HP: 112-18=94 MP: 49-17=32+15=47 Effects: Epic Fail's MP cost doubled, Any HP healing effects excluding Recovery Floppy reduce your HP instead, damage 20+ is negated WereGarurumon: HP: 120-40=80 MP: 3-0=3 Effects: Must attack if able, if roll a 18 loses 40 HP Edit: Well how about that?
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GrandMaster Draco_Lord rolled 7 4-sided dice:
4, 4, 2, 1, 2, 2, 2
Total: 17 (7-28)
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Posted: Sat Oct 09, 2010 6:36 pm
Secret Weapon! Fear it! Defend BlackMetalGarurumon: HP: 94-30=74 MP: 47+17=64 Effects: Epic Fail's MP cost doubled, Any HP healing effects excluding Recovery Floppy reduce your HP instead, damage 20+ is negated WereGarurumon: HP: 80 MP: 3 Effects: Must attack if able, if roll a 18 loses 40 HP
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wild wulfie of the forest rolled 6 4-sided dice:
3, 4, 3, 4, 2, 2
Total: 18 (6-24)
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wild wulfie of the forest
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Posted: Sat Oct 09, 2010 6:46 pm
Okay... Attack! Full Moon Kick!
BlackMetalGarurumon: HP: 74-18=56 MP: 64 Effects: Epic Fail's MP cost doubled, Any HP healing effects excluding Recovery Floppy reduce your HP instead, damage 20+ is negated
WereGarurumon: HP: 80-40=40 MP: 3 Effects: Must attack if able, if roll a 18 loses 40 HP
Edit: Again? Seriously?
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GrandMaster Draco_Lord rolled 14 4-sided dice:
3, 4, 4, 3, 2, 4, 1, 2, 3, 4, 2, 1, 3, 2
Total: 38 (14-56)
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Posted: Sat Oct 09, 2010 6:49 pm
Hmm... then I waisted my move... oh well. DEATH! Special Attack BlackMetalGarurumon: HP: 56 MP: 64-50=14 Effects: Epic Fail's MP cost doubled, Any HP healing effects excluding Recovery Floppy reduce your HP instead, damage 20+ is negated WereGarurumon: HP: 40-10=30-38-30 MP: 3 Effects: Must attack if able, if roll a 18 loses 40 HP OH damn it... I forgot...
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wild wulfie of the forest rolled 6 4-sided dice:
3, 2, 2, 4, 3, 1
Total: 15 (6-24)
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wild wulfie of the forest
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Posted: Sat Oct 09, 2010 6:58 pm
you forgot about Hide, didn't you. And now we cheat! Baldy Blow!BlackMetalGarurumon: HP: 30-15=15 MP: 14 Effects: Epic Fail's MP cost doubled, Any HP healing effects excluding Recovery Floppy reduce your HP instead, damage 20+ is negated WereGarurumon: HP: 56 MP: 3-3=0 Effects: Must attack if able, if roll a 18 loses 40 HP, loses 10 HP per your turn
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GrandMaster Draco_Lord rolled 7 4-sided dice:
3, 2, 4, 3, 1, 4, 1
Total: 18 (7-28)
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Posted: Sat Oct 09, 2010 7:00 pm
Yeah I really messed up. Defend BlackMetalGarurumon: HP: 15 MP: 14+18=32 Effects: Epic Fail's MP cost doubled, Any HP healing effects excluding Recovery Floppy reduce your HP instead, damage 20+ is negated WereGarurumon: HP: 56-10=46 MP: 0 Effects: Must attack if able, if roll a 18 loses 40 HP, loses 10 HP per your turn
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wild wulfie of the forest rolled 6 4-sided dice:
3, 1, 3, 4, 2, 1
Total: 14 (6-24)
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wild wulfie of the forest
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Posted: Sat Oct 09, 2010 7:03 pm
Well, we at least learn from our mistakes Attack!
BlackMetalGarurumon: HP: 15-14=1 MP: 32 Effects: Epic Fail's MP cost doubled, Any HP healing effects excluding Recovery Floppy reduce your HP instead, damage 20+ is negated
WereGarurumon: HP: 46-10=36 MP: 0 Effects: Must attack if able, if roll a 18 loses 40 HP, loses 10 HP per your turn
Dang, you be very lucky.
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