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ilinkzeldi vs. Wild wulf of the forest Goto Page: 1 2 [>] [»|]

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ilinkzeldi

PostPosted: Sat Nov 06, 2010 10:34 am
Friendly Battle,
Mega Digimon, 10 Cards, No black Cards, No killer Cards.

User Image

User ImageUser ImageUser ImageUser ImageUser ImageUser ImageUser ImageUser ImageUser ImageUser Image  
wild wulfie of the forest rolled 10 10-sided dice: 8, 8, 6, 6, 6, 3, 6, 9, 1, 10 Total: 63 (10-100)
PostPosted: Sat Nov 06, 2010 10:40 am
Username: wild wulfie of the forest
Digimon: Omnimon
User Image
Attribute: Vaccine
HP: 140
MP: 70
Deck:
User ImageUser ImageUser ImageUser ImageUser Image
User ImageUser ImageUser ImageUser ImageUser Image  

wild wulfie of the forest

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ilinkzeldi rolled 10 10-sided dice: 4, 8, 5, 10, 4, 3, 8, 2, 8, 6 Total: 58 (10-100)

ilinkzeldi

PostPosted: Sat Nov 06, 2010 10:50 am
[Forgot]  
wild wulfie of the forest rolled 7 4-sided dice: 2, 3, 4, 3, 3, 4, 2 Total: 21 (7-28)
PostPosted: Sat Nov 06, 2010 10:56 am
Alright, we go first.
Digimodify!
User Image
And since our HP is full at the moment, we'll use one of your cards!
User Image
And now, Defend!

Omnimon (zeldi)
HP: 140
MP: 70
Effects: +10 attack, next attack negated and damage dealt to you instead,

Omnimon (wulfie)
HP: 140
MP: 70-15=55+21=70 (max)
Effects: +10 attack, can use opponent's cards as long as HP is full,  

wild wulfie of the forest

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ilinkzeldi rolled 7 4-sided dice: 3, 3, 3, 3, 3, 1, 1 Total: 17 (7-28)

ilinkzeldi

PostPosted: Sat Nov 06, 2010 11:19 am
User Image

Clever, but don't get overconfident.

Digi-modify, I use the Mp-Charger.

User Image

To increase my Mp by 5 every turn.

Omnimon (zeldi)
HP: 140/140
MP: 55/70
Effects: +10 attack, next attack negated and damage dealt to you instead,

Omnimon (wulfie)
HP: 140/140
MP: 70/70
Effects: +10 attack, can use opponent's cards as long as HP is full,

Now I declare Normal Attack!

27 Damage done to myself.
Hp: 113/140
Mp: 55/70  
wild wulfie of the forest rolled 7 4-sided dice: 2, 1, 1, 2, 4, 1, 1 Total: 12 (7-28)
PostPosted: Sat Nov 06, 2010 11:30 am
Oh, we know better than to get over confident.
And now, how about we switch things up a bit here?
Digimodify!
User Image
We'll give you our Royal Strength and take your Reverse!
Defend!

Omnimon (zeldi)
HP: 140/140
MP: 55/70
Effects: +10 attack, next attack negated and damage dealt to you instead, +5 MP per own turn, receives Royal Strength, loses Reverse

Omnimon (wulfie)
HP: 140/140
MP: 70/70-39=31+12=43/70
Effects: +10 attack, can use opponent's cards as long as HP is full, receives Reverse, loses Royal Strength  

wild wulfie of the forest

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ilinkzeldi rolled 7 4-sided dice: 2, 4, 2, 3, 3, 4, 1 Total: 19 (7-28)

ilinkzeldi

PostPosted: Sat Nov 06, 2010 11:46 am
Go ahead, like I would need such a useless card.

Digi-modify! Mysterious Wand!
User Image

and I Declare attack. Iku-ze! Omnimon!

Omnimon (zeldi)
HP: 113/140
MP: 39/70
Effects: +10 attack, +5 MP per own turn,

19+10=29 damage dealt.

Omnimon (wulfie)
HP: 111/140-29=111
MP: 70/70-39=31+12=43/70
Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used.  
wild wulfie of the forest rolled 7 4-sided dice: 2, 2, 2, 1, 4, 2, 1 Total: 14 (7-28)
PostPosted: Sat Nov 06, 2010 11:54 am
Oh, it's not that useless~
Digimodify!
User Image
And now we can revive the next time we're KO'd

So now, Attack!

Omnimon (zeldi)
HP: 113/140-(10+14)=89/140
MP: 44/70
Effects: +10 attack, +5 MP per own turn,

Omnimon (wulfie)
HP: 111/140
MP: 43/70-15=28
Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.  

wild wulfie of the forest

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ilinkzeldi rolled 7 4-sided dice: 4, 2, 1, 4, 2, 1, 1 Total: 15 (7-28)

ilinkzeldi

PostPosted: Sat Nov 06, 2010 11:57 am
I can already predict your moves, try not to be so obvious.

Once more! Omnimon!

Omnimon (zeldi)
HP: 89/140
MP: 49/70
Effects: +10 attack, +5 MP per own turn,
15+10=25 Damage dealt.
111-25=86
Omnimon (wulfie)
HP: 86/140
MP: 43/70-15=28
Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.  
wild wulfie of the forest rolled 7 4-sided dice: 2, 3, 1, 1, 3, 2, 1 Total: 13 (7-28)
PostPosted: Sat Nov 06, 2010 12:06 pm
Or can you?
Digimodify!
User Image
And we'll use your...
User Image
Attack!

Omnimon (zeldi)
HP: 89/140-(10+13-10)=76/140
MP: 49/70
Effects: +10 attack, +5 MP per own turn, can't attack for 2 turns.

Omnimon (wulfie)
HP: 86/140
MP: 28/70-25=3/70
Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.  

wild wulfie of the forest

Friendly Werewolf

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ilinkzeldi rolled 7 4-sided dice: 3, 1, 1, 3, 2, 4, 1 Total: 15 (7-28)

ilinkzeldi

PostPosted: Sat Nov 06, 2010 12:13 pm
Hmmph! I defend.

+15 MP
Omnimon (zeldi)
HP: 76/140
MP: 69/70
Effects: +10 attack, +5 MP per own turn, can't attack for 2 turns.

Omnimon (wulfie)
HP: 86/140
MP: 28/70-25=3/70
Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.  
wild wulfie of the forest rolled 7 4-sided dice: 4, 1, 2, 2, 3, 3, 1 Total: 16 (7-28)
PostPosted: Sat Nov 06, 2010 12:16 pm
We shall defend as well!

Omnimon (zeldi)
HP: 76/140
MP: 69/70
Effects: +10 attack, +5 MP per own turn, can't attack for 1 turn.

Omnimon (wulfie)
HP: 86/140
MP: 3/70+16=19/70
Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.  

wild wulfie of the forest

Friendly Werewolf

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ilinkzeldi rolled 14 4-sided dice: 3, 2, 3, 3, 4, 4, 3, 2, 2, 2, 2, 3, 3, 3 Total: 39 (14-56)

ilinkzeldi

PostPosted: Sat Nov 06, 2010 12:18 pm
I use a recovery floppy!

+39 HP
-24 Mp
Omnimon (zeldi)
HP: 115/140
MP: 56/70
Effects: +10 attack, +5 MP per own turn, can't attack for 1 turn.

Omnimon (wulfie)
HP: 86/140
MP: 3/70+16=19/70
Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.  
wild wulfie of the forest rolled 7 4-sided dice: 4, 1, 2, 4, 1, 2, 1 Total: 15 (7-28)
PostPosted: Sat Nov 06, 2010 12:26 pm
We'll go right on ahead then!
Digimodify!
User Image
And we pick... Garurumon!
Now, Defend!

Omnimon (zeldi)
HP: 115/140
MP: 56/70
Effects: +10 attack, +5 MP per own turn, Garurumon MP cost x2.

Omnimon (wulfie)
HP: 86/140
MP: 19/70-15=4+15=19/70
Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.  

wild wulfie of the forest

Friendly Werewolf

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ilinkzeldi rolled 7 4-sided dice: 2, 3, 3, 3, 2, 4, 1 Total: 18 (7-28)

ilinkzeldi

PostPosted: Sat Nov 06, 2010 12:38 pm
Interesting. I attack!

18+10=28 Damage Dealt.

Omnimon (zeldi)
HP: 115/140
MP: 61/70
Effects: +10 attack, +5 MP per own turn, Garurumon MP cost x2.

Omnimon (wulfie)
HP: 58/140
MP: 19/70-15=4+15=19/70
Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.  
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Tamer Coliseum (Digimon PvP Card Battle Forum)

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