Single Classes
Alchemist: The Alchemist or Chemist class is generally focused on consumable restorative items
Abilities: Pharmacology ability-, which doubles the potency of consumable restorative items such as Potions and Ethers and the Drink command, Mix-, which combines two items to generate various effects depending on the items used, Recover, which removes debuffs from the party, and Revive, which revives the party with a small number of hit points,
Archer:The Archer specializes in long-ranged weapons-such as bows & crossbows.
Abilities:The class frequently possesses the "Aim" command, which performs an attack with greatly increased accuracy, "Barrage"-which makes several attacks for reduced damage, generally against random targets. can inflict status effects with specialized arrows,
Assassin: Stronger version of the thief, deals more damage and are faster. Though the thief and warrior class must be mastered.
Bard-generally equip harps as weapons
Abilities: use songs to cause effects, often buffing the party or debuffing the opposition via the Sing command,
Beast Master-can control or even capture and train monsters, whips are of their weapon of choice. Abilites: communicate with and manipulate monsters.
Blue Mage-able to replicate the special attacks of his/her opponents and must be targeted by the ability to learn it. Abilities:
Berserker: is a pure physical class focusing on high strength to defeat their opponents. Weapon of choice- axes, hammers, and maces. Abilities razz rovoke, angers the opponent into focusing onto the user.
Cleric: have powers to heal wounds, protect their allies and sometimes resurrect the dead. Weapons of choice: maces or war-hammers Abilites:
Dancer: use special Dances to cause status effects or damage to enemies on a battle field. Abilites: Dance,
Dark Knight-wield dark magic dedicated to stealing the health of an enemy, Their special attacks usually involve draining their own health. Weapon of choice broadswords. Abilities: Soul Eater, by giving up some HP the user can inflict 1/4 more damage to their target.
Dragoon
Freelancer Gambler Geomancer Mage Machinist Mime Monk Necromancer Ninja Paladin Pikeman Priest Scholar Swordsman Thief Warrior Witch
Force Master (Master Warrior and Mage) Dark/ Anti Priest (Master Necromancer and Priest) Temple Knight (Master Priest and Warrior) Wizard/ Archmage (Master Mage and partially mastered Swordsman) Magic Sword Master (Master Swordsman and Mage) Sword Master (Master Freelancer and Swordsman) Gladiator (Master Warrior and Sword Master)
Noctis Xlll · Fri Dec 31, 2010 @ 06:45pm · 0 Comments |