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Original Kido
Kidō spells are used by shinigami in the fictional world of Bleach for various purposes. Spells exist for attacking, binding, and healing. Like conventional magic, most of these spells require an incantation of some sort to activate their effect. They are performed through channeling spirit energy, which the incantation then focuses into a specific effect. As stated by Ganju Shiba, the principle behind kidō and channeling spirit energy in general is a mental image of throwing oneself within a darkly-colored circle.
Most kidō spells are sorted into two categories: binding spells (縛道, bakudō, literally "way of binding" wink and destructive spells (破道, hadō, literally "way of destruction" wink . The former category is somewhat more generalized, referring to basically any technique designed to deter a target, including tracking and communication spells. Some binding spells, however, can be quite harmful to their targets, if not deadly. Destructive spells, on the other hand, are always intended to harm, usually consisting of some sort of directed energy blast.
With the exception of healing, which requires no incantation or even a name to perform, kidō spells consist of four distinct steps: reciting the incantation of the spell (which is usually long-winded), its category (binding or destructive), its number, and finally its name. The number of a spell determines the difficultly of casting it correctly and effectively (#1 is simple to cast, #99 is incredibly difficult). With sufficient training, the first step can be bypassed, allowing spells to be used in combat quickly. Doing so, however, lessens the spell's effect, the degree of which is dependent upon the skill of the caster. Bypassing the incantation is also more difficult for higher-numbered spells, as casting them is already fairly difficult even with the full verbal component. The power of kidō spells varies on the skill of the user; even a low-level kidō spell can be utterly devastating when utilized by a sufficiently powerful user.
Complementing kidō may be combined for a single ability, something that Isane Kotetsu demonstrated when she used binding spell #58 to locate Sōsuke Aizen and Gin Ichimaru within Soul Society, and then #77 to convey the information to every captain and lieutenant (as well as Ichigo Kurosaki and his friends). Rukia Kuchiki has also demonstrated the ability to use two kidō spells simultaneously by alternating between the lines of each incantation.
Kidō can also be combined with other forms of shinigami combat to form unique abilities, such as Yoruichi Shihouin's flash cry (瞬閧, shunkō, lit. instant war cry) technique, which combines kidō energy and hand-to-hand combat (白打, hakuda) to concentrate spiritual power at the back and shoulders for quicker movement and increased attack power.
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Bind(Bakudo, lterally "way of binding" wink Spells
1. Restrain (塞, Sai) — Locks a target's arms in place behind their back. Incantation: unknown/none.
4. Crawling Rope (這縄, hainawa) — An energy rope entangles a target's arms. Incantation: unknown/none.
9. Strike (撃, geki) — Engulfs a target in red light, completely paralyzing them. Incantation: "Disintegrate, you black dog of Rondanini! Look upon yourself with horror and then claw out your own throat!"
39. Arc Shield (円閘扇, enkosen) — Summons a shield of condensed reiatsu to block opponents' attacks. Incantation: unknown/none.
*54. Room of Damnation — Four giant wall surround target(s) then fire out millions of black chains from all directions and tie them up. The walls will then disappear and leave the target(s) trapped. Incantation: "Demonic Milita, ambush and trap the weak within your grasgp for all of enternity!"
58. Summoning of the Tracking Sparrows (摑趾追雀, kakushitsuijaku) — Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude. Incantation: "Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain."
61. Six Rods Prison of Light (六杖光牢, rikujōkōrō) — Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. Incantation: "Carriage of Thunder. Bridge of a spinning wheel. With light, divide this into six!"
62. Hundred Steps Fence (百歩欄干, hyapporankan) — A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile. Incantation: unknown/none.
63. Locking Bondage Stripes (鎖条鎖縛, sajo sabaku) — Binds the arms of a target. According to Hachigen Ushōda, physical strength alone should not be enough to brake level 60 Bakudō, however Kensei Muguruma was able to free himself from this kidō while in his hollow form. Incantation: unknown/none.
*64. Ultimate Shappire Barrier — Surrounds target(s) in a large blue dome shaped barrier. Incantation: "Sever the lines between light and darkness, trap all within the confines of your energy!"
75. Quintet of 1 kan Iron Pillars (五柱鉄貫gochūtekkan) — Summons five incredibly tall and thick pillars to pin a target to the ground. Incantation: "Walls of ironsand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end."
77. Heavenly Rickshaws in Silken Air (天挺空羅, tenteikūra) — Transmits messages to anyone within Soul Society. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages. Incantation: "Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly though the heavens."
81. Splitting Void (斷空, danku) — Creates an energy barrier in the form of a rectangular wall. According to Byakuya, it is capable of stopping destructive spells up to #89. However, it is also said to be forbidden by Tessai the former kido captain. Incantation: unknown/none.
*94, Piercing Paralysis Barrier — It traps the target(s) in a barrier which temporaily paralyzes them from the neck down. If the final part of the incantation is said, the barrier is pireced with over a thousand thin white spikes. The downfall of this Kido is if the user is caught in the kido, they suffer the same effects. Incantation: Let the light of eternal damnation ensnare it's hopeless prey, shackle their abilities and remove their energy. Let the lances of heaven pirece and purify the dark souls which threaten to destroy the world.
99, Part 1. Seal (禁, kin) — Binds the arms of a target with spiritual fabric and iron shafts. Incantation: unknown/none.
99, Part 2. Great seal (卍禁, bankin)— This spell covers a target from head to toe with spiritual fabric (first song), stabs them with numerous metal blades (second song), and then smashes them with an immense metal cube (final song). Incantation: "First song: Halting Fabric. Second song: hundred linked bolts. Final song: Great seal of 10,000 forbiddings.
- Arrancar Bakudo Start Here -
121. Imprtisionment — Cracks form under the castors feet, and a massive amount of liquid stone rolls over their body and into the air, spreading out in a wide circle. It affects the entire area, even targets underground was caught in the Kido. The line seeps into the earth, only to erupt in a tidal wave of stone. It rolled over everything in the area in a single wave that raced inward right at the castor. Only an inch before it would have hit, it shoots skyward, twisting in mid-air before plunging back down into the cracked earth. It leaves behind a stone garden of frozen statues, each and everyone of the affected now locked in place, their organs and fluids, their entire bodies replaced with immovable stone. Incantation: Son of Gia, Daughter of the Sea, Mask of Bone and Stone, He who forces the Pillars of the Earth to arise!
145. - Moutian Pass - A dome of thick stone or steel rips out of the ground and encircles the castor or the one he designates. Able to send out spikes to attack or to impale from within, it can block attacks up to its level and below. When combined with a fire attack or other element, it can form mud, flames, ice, etc etc. Incantation: "From the Earth Crust you rise, Molten Stone sets Aflame, Moutians Bones Holds the Sky!"
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Destructive (hadō, literally "way of destruction" wink Spells
1. Thrust (衝, shō) — Pushes the target away from the caster. Incantation: unknown/none.
4. White Lightning (白雷, byakurai) — Fires a concentrated bolt of lightning from the caster's forefinger. Incantation: unknown/none.
31. Shot of Red Fire (赤火砲, shakkahō) — Fires a ball of red energy at a target. Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bares the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!"
33. Blue Fire, Crash Down (蒼火墜, sōkatsui) — Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power. Incantation: "Ye lord! Mask of flesh and bone, flutter of wings, ye who bares the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws."
*47. Diamond Stalagmites — Pireces target(s) with giant crystal-like stalagmites from multiple directions. If pirecing the target(s) is successful, the stalagmites will shatter seconds later. Incantation: "Take no prisioners, trap and desimate those who stand in the way of light!"
54. Abolishing Flames (廃炎, haien) — Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact. Incantation: unknown/none.
58. Orchid Sky (闐嵐, tenran) — A widening tornado-like blast is fired towards the target. Incantation: unknown/none
*62. Destructive Onyx Wave — User places both hands together, making the shape of a diamond with them and then aims at target(s) and fires off a large diamond-shaped blast. Incantation: "Gather energy from the darkness; now take aim and obliterate!"
63. Thunder Roar Cannon (雷吼炮, raikōhō) — Fires a massive wave of yellow energy at a target. Incantation: "Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!"
73. Twin Lotus Blue Fire, Crash Down (双蓮蒼火墜, sōren sōkatsui) — Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety. Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bares the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens."
88. Hidden Azure Dragon's Lightning Wave (飛竜撃賊震天雷砲, hiryuu gekizoukuu shinten raihou) — Fires a gigantic blast of spiritual energy resulting in a truly enormous explosion. Incantation: unknown/none.
90. Black Coffin (黒棺, kurohitsugi) — Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition. Incantation: unknown/none.
- Arrancar Hado Starts Here -
195. Hell Gate - Its one of the more dangerous spells that an Arrancar can cast, and one of the worst. A forceful opening of the Gate to Hell, it sends out seemingly limitless numbers of tendrils, thick and strong, to capture its prey, and drag it into the depths of Hell, from which there is no escape. Incantation: Coiled in Slumber, Choas Awake! Death Summons you once more, to aid him in his war!"
200. Broken Oath - The most powerful spell in an Arrancar's arsenal, it first creates a whirling tower of black energy in a space almost a mile in diameter. On command, thousands upon thousands of energy bolts fire from every direction at varying speeds, tendrils of black matter latch onto the bodies within, sucking away the power and life force of those caught within, and feeding it to the castor or those of the castors choice.
Finally, once castor deems it, he can implode the entire spell, crushing everything within to half the size of an atom. It costs a huge of energy, but can kill just about anything. If this spell is cast on a target with higher rieatsu than the user, it is possible that the target will survive. Incantation: "Spoken Softly on the Winds, Take from the Dark, Where even Angels Fear to Tread!"
Humanbias · Sun Feb 07, 2010 @ 01:58am · 0 Comments |
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